Polymorph - libre videogame platform

Speaker(s) : François Zajéga

  • Language : Anglais
  • Level : Newbie
  • Nature : Conference
  • Date : Wednesday 5 July 2017
  • Schedule : 09h20
  • Duration : 40 minutes
  • Place : Room J 107 Esthétique

Video : https://rmll.ubicast.tv/videos/polymorph_32300_part201_74270/

Public cible : Art LibreDécideursGeeksGrand publicProfessionnels

Polymorph is a art research space focused on videogame.

It is open to:
- hybrid projects using real-time image & sound generation;
- explore aesthetically, theoretically & artistically the video game medium;
- technology appropriation of video game tools.

To ensure a certain independence of production and gather the technical and theorical knowledge, one of the first step has been to assemble a tailor-made game engine based on Ogre3D, Pure Data, OSVR, OSC, Bullet and many more big or small scripts that we’ve developed along the way.

Through a presentation of the ongoing projects, this talk will summarise the positioning, the goals and prospectives of Polymorph.

François Zajéga
François Zajéga is a digital artist coding and living in Brussels. Teacher at Arts2 in Mons. Interested in interactive installation, experimental video games and object-oriented programming.